![]() ![]() Alternatively, if they control Shay to use Grabbin' Gary without following the proper steps, Hope will set back the controls back to central instead of manual.Players should be aware that if they control Vella to activate the Death Ray without taking the proper steps, that Alex will shut off the power.Shay emerges confused from inside, revealing that in fact he was. Switch to Vella and use a Death Ray remote in the main hangar. Act 1 ends when Vella, going up to the downed Mog Chothra, discovers the monster is mechanical. Set the Hexipal up by the drum to distract Alex. Switch to Shay and upgrade his Hexipal with a hammer and a "waving" configuration. This will distract Mom and allow Vella to switch grabbing controls in Mom's room to manual. Remember it (make a screenshot).Īpply a "harp" configuration to Vella's Hexipal and use it on a Scarf below the Space Weaver. This will give you a "hand waving" configuration. Find a broken Hexipal near Mom's room and repair it by repeating it's burnt colored pattern. Broken Age: Act 2 is a smart, fun, challenging cap to Double Fine’s. Head over here for our full Broken Age: Act 1 review. Switch to Vella, go to Marekai terminal, grab a wire there. Posted: 11:59 pm Spoilers for Act 1 ahead. Return to the power room on the left to get the Hammer, and have Shay move around the column to turn the Death Ray power back on. Act 2 of Double Fines adventure title 'Broken Age' is finally out and we start our playthrough of Vellas story.Follow our Twitch channel to catch more awes. Have the Hexipal play the harp to distract rogue ones. Talk to the group with the Hexipal and guide them to the harp room. Go downstairs, and enter the room to the left. This will give you a "harp playing" Hexipal configuration, which you should reproduce by verifying wire combinations at a charging station on the deck. Move Shay downstairs and read the book in the lower left corner of the screen. This will let you move about the ship freely. Require it and give the repaired radio to Alex. ![]() Head down through the ship and through the door on the right to find the Broken Radio. Once Alex's ship is up and running towards Loruna, you'll have to navigate past the original ship. This is a two part mission, using both Shay and Vella. Broken Age: Act 2 is finally out, and we answer Mom's questions about Shay before uncovering The Wolf's true identity.Next episode. Inventory Broken Radio Hammer Walkthrough Escape the Collided Ships is part of both Shay's and Vella's story. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |